A downloadable RPG rulebook

Buy Now$10.00 USD or more

Put Your Little Hand In Mine is a collaborative, GM-less time-loop RPG for three players, inspired by stories like Groundhog Day, Palm Springs, and Russian Doll. You will work together to tell the story of someone who is about to live the strangest day of their life – and then live it again, and again, and again.

You will all take turns playing as the Fool (your time-locked protagonist), the World (the mysterious force toying with the Fool – and with time itself), and the Others (friends and rivals of the Fool who have no idea they’ve done this all before).

A game of Put Your Little Hand In Mine should take between four and six hours. All you need to play is this rulebook, a table, three pens or pencils, and a pack of blank index cards. You won’t use dice or tokens to determine the outcome of your story – instead, you will create interesting characters, give them compelling desires and challenging problems, and play to find out what happens.

(Note:  If you purchase the game for $15, you will also add one copy of Put Your Little Hand In Mine to the Community Copies pool to keep the game accessible to everyone!)

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorTimothy Newton
GenreRole Playing
Tagscollaborative, Multiplayer, Tabletop, Time Travel
Average sessionA few hours

Purchase

Buy Now$10.00 USD or more

In order to download this RPG rulebook you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Put Your Little Hand In Mine.pdf 418 kB

Community Copies

Support this RPG rulebook at or above a special price point to receive something exclusive.

Community Copies

If you can’t afford to purchase a copy of Put Your Little Hand In Mine but think it looks like a game you would love, please take one of these community copies. I want my game to be accessible to everybody! All I ask is that if you claim one of these copies and enjoy the game, let your friends know about it and leave a review so I can hear about your experience. Hearing the stories people create with my games is my favorite part of being a game designer!

If you can afford to pay a little more and want to help keep the Community Copies stocked, I’ll refill these regularly by adding one Community Copy for every sale of PYLHIM or the Locally Sourced Winter Bundle that includes a tip of any amount. Thank you for your support!

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